Claudio Setti



"Kaden"

“KADEN” was inspired by Frazetta’s “Conan the Barbarian” series of paintings. I was particularly drawn to the painterly quality in Frazetta’s work and his use of colour and form. His work is very solid and grounded. The figures feel like they are made of dense muscle and carry a sense of power. I wanted to create a character in a similar fashion that embodied many of these qualities that I was inspired when looking at Frazetta’s work. 

I purposely kept the modeling precise but left the surface slightely loose and painterly in order to capture light in a similar fashion to Frazetta’s work. I also chose a solid, subtle and confident warrior stance; gazing into the distance ready for the adventures that lay ahead. I used an earthy colour palette while incorporating various shades of violet and green into the flesh tones atempting to capture the feel of Frazetta's pieces giving it a more dynamic appearance overall. 

The figure is 24” H and is cast in polyurethane Resin.
 

Claudio Setti is a fantasy figurative sculptor driven by his passion for the beauty of the human form. He began studying art in Italy during his formative years and was lucky enough to learn sculpture in a classical fashion, as it would be this type of classical foundation the artist relies on extensively to “ground" even the most obscure creations.

At 19 years of age he discovered the art of Spanish fantasy artist Luis Royo:  

“When I first saw Royo's work it was an airbrushed piece done by another artist on a Harley Davidson gas tank. Immediately I asked the artist about the piece and he told to go check out Luis Royo! I had discovered my new mentor, especially when it comes to portraying strong, beautiful, powerful, sexy female characters.”

Claudio has been a professional Special FX artist and figurative sculptor for over 13 years, having created physical representations of game characters such as “BloodRayne 2” and made props for movies such as  “Resident Evil Afterlife 3D”. Currently he is looking to branch out into the video game industry.