From 2001 to 2006, Paul worked as a graphic designer in various design
studios. In 2005, he had begun to draw illustrations, and by 2006 it
had become his main activity. For the next four years he worked as an
concept artist and illustrator. He developed the concepts for online
games and covers for books and PC-games. Since 2007, the number of
orders for his illustrations and book covers has been increasing.
During this time, Paul developed his own style and has drawn numerous
illustrations in the genre of fantasy and adventure for game and book
publishers. For example Paul has designed a number of covers for books
written by such mystic writers as Charles Williams and classic horror
writers as William Hope Hodgson. In 2008, he became a freelance
illustrator and has started to work as a cover and interior artist for
Paizo, Fantasy Flight Games, Sony, Akella and other publishing
companies. Since then, he has made hundreds of covers and interior
illustrations for games and books.
Paul believes that storytelling is the most important task in an
artist’s work, and all efforts must be directed towards this goal.
Paul usually draws with 2D digital software using a Wacom tablet. He
begins from pencil drawings, and only after that creative work does he
continue in color. During his work, he often uses additional sketches
from real life as a reference.
Paul Guzenko is optimistic about the future and grateful for all of
the experiences that give him his job. His main goal is to get as many
positive experiences as he can from what he does. He is constantly
honing his abilities and discovering new possibilities to improve his
drawing. Paul is always open for an exciting collaboration and new
challenges in his work.